Spitfire SFR-3D
DropShipCommand Tech Readout


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Spitfire SFR-3D

Spitfire SFR-3D

Spitfire SFR-3D


BattleMech Technical Readout

Spitfire SFR-3D
Mass: 90 tons
Chassis: A.C.E. Type VIIIC
Power Plant: GM 270
Cruising Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: A.C.E. Type 4F Extra Heavy
Armament:
2 Magna Hellstar PPC's
5 Defiance B3M Medium Lasers
2 Defiance P5M Medium Pulse Lasers
2 Coventry Starlight LRM 10's
Manufacturer(s):
Akula Corporate Engineering
Communications System: Garret 600
Targeting & Tracking System: Garret GRNDTRK 9


Overview:
The SFR-3D Sptifire was designed by Akula Corporate 
Engineering for House Davion during the Clan Invasion.  
Meant to give the Federated Commonwealth a hard hitting 
assault mech that could stand up against the invading 
Clan armies, the design was a stunning success.

Capabilities:

The Spitfire is a first class assault mech, capable of 
devastating any enemy unit that gets in range.  The 
Spitfire utilizes weaponry of differing range bands so that 
as it nears its target, the damage it can cause increases.  
There is nothing fancy about the Spitfire, it is big, ugly, and 
effective.

The Spitfire's main weapons are its 2 Magna Hellstar 
PPC's.  While not the longest range weapon available to 
the Spitfire pilot, they are the most powerful.  The PPC's 
are backed up at long range with a pair of Coventry 
Starlight LRM10's.  When the Spitfire comes into close 
quarters with its enemy, it can devastate it with 5 Defiance 
B3M Medium Lasers and a pair of Defiance P5M Medium 
Pulse Lasers.

The Spitfire is not a fast mech, but its 270 rated GM fusion 
engine does give it average speed for a mech of its size.  
In an attempt to put the mechs tendancy to overheat to 
good use, the designers incorporated Triple Strength 
Myomar into the mechs chasis, and this has proven to be 
a wise decision, as the Spitfire has a tremendous amount 
of waste heat.  The Spitfire has no jump jets, but with 17.5 
tons of A.C.E. Type 4 Extra Heavy Armor with CASE, it 
has little need for them.  The Spitfire can take a 
pummeling, and still reach its target with enough armor and 
weaponry intact to make it a deadly foe.

Battle History:

The Spitfire has seen little action in its short deployment 
history.  It has however fought in several skirmishes with 
pirate bands along the Federated Commonwealth 
periphery boarders.  In each case, the Spitfire performed 
above expectations, and in one battle a pirate group 
disengaged and retreated when a lance of Spitfires arrived 
on the battlefield.

Deployment:

The Spitfire is deployed throughout the Federated 
Commonwealth, but mostly in traditionally Davion units.  
The Federated Commonwealth has taken delivery of 80 
Spitfires to date, and have requested more of the mechs 
from Akula Corporate Engineering.
Type: Spitfire SFR-3D
Technology Base: Inner Sphere Level 2 Custom
Tonnage: 90

Equipment Mass
Internal Structure: 9.0
Engine:270 14.5
Walking MP:3
Running MP:5
Jumping MP:0
Heat Sinks:17 [34]7.0
Gyro:3.0
Cockpit:3.0
Armor Factor:280 17.5
InternalArmor
StructureValue
Head:39
Center Torso:2944
Center Torso (Rear):14
R/L Torso:1929
R/L Torso (Rear):9
R/L Arm:1530
R/L Leg:1938

BV : 1721 Cost : 11158700
Weapons and AmmoLocationCriticalHeatMass
Medium Laser RT13 1.0
Medium Laser RT13 1.0
Medium Laser LT13 1.0
Medium Laser LT13 1.0
Medium Laser H13 1.0
Medium Pulse Laser CT14 2.0
Medium Pulse Laser CT14 2.0
LRM-10 RT24 5.0
LRM-10 LT24 5.0
@LRM-10 (12) LT10 1.0
@LRM-10 (12) RT10 1.0
3x Myomer RL10 0.0
3x Myomer RL10 0.0
3x Myomer LL10 0.0
3x Myomer LL10 0.0
PPC RA310 7.0
PPC LA310 7.0
3x Myomer LA10 0.0
3x Myomer LA10 0.0
CASE RT10 0.5
CASE LT10 0.5