Designed as a light anti infantry mech, this design excels 
in anti-infantry duty, while in combat with other mechs it is 
somewhat lacking.  It is designed for close range combat, 
and against mechs it is best suited for duty against light 
mechs.  it is most efficient in an urban environment.
Capabilitys:
With its GM 210 fusion engine, the Tommy Mech can 
propell itself at speeds of up to 118.8 kilometers per hour.  
while the machine gun lacks in range, the shear number of 
machine guns attached to the tommymech make it a 
threat.  With 6 tons of armor, the Tommy Mech can easily 
survive the sprint to short range. Some people call the 
mech inefficient due to the fact that GM doesnt produce 
engines without the standard 10 heatsinks, and the 
tommymechs machineguns produce only an infantesimal 
amount of heat.
Deployment:
The Tommymechs first combat run was compleated with 
honors when it helped defeat an uprising on a highly 
populated commenwealth world.  it now holds a place in 
several garrison forces, as well as city based defences.